Lighting Design & Previsualisation
Bespoke lighting concepts that translate your vision into atmosphere, fully visualised in advance, including photorealistic real-time previz in Unreal Engine 5.
Independent lighting designer and show technician based in Wevelgem, Belgium. I design, visualise and operate lighting, laser and video for events, productions and organisations that expect nothing less than flawless.
A single point of contact for every visual element of your event, delivered with the precision of a touring production.
Bespoke lighting concepts that translate your vision into atmosphere, fully visualised in advance, including photorealistic real-time previz in Unreal Engine 5.
Meticulous programming and confident live operation on grandMA3 and ChamSys, so every cue lands exactly when it should.
Striking, audience-safe laser content created in Pangolin Beyond Ultimate, integrated seamlessly with light and video.
Dynamic visual content and live playback with Resolume Arena, synchronised with the rest of your show.
Installation, configuration and troubleshooting on site, plus clear technical coordination with venues, suppliers and crew.
Independent advice on the right fixtures and systems for your budget, with rental coordination handled for you.
Real-time sets and lighting in Unreal Engine, programmed and played live from the lighting desk over DMX. Watch the result.
We define your goals, audience, venue and budget, and agree on a clear scope.
The concept is drawn in Vectorworks and brought to life in Capture or Unreal Engine 5 with Yunsio SuperStage, so you can walk through the show before a single fixture is rigged.
Cues, timing and effects are prepared offline, which keeps on-site time efficient and predictable.
Calm, precise operation from line check to final bow, with contingency plans ready.
I am an independent lighting, laser and video specialist based in Wevelgem, Belgium, working with event agencies, venues, production companies and organisations throughout Belgium and beyond.
My workflow is built on industry-standard tools: grandMA3 and ChamSys MQ500M+ consoles for control, Pangolin Beyond Ultimate for laser, Resolume Arena for video, and Vectorworks, Capture and Unreal Engine 5 with Yunsio SuperStage for design and previsualisation.
Every project starts with listening. By understanding the purpose of your event, I create visual experiences that elevate the atmosphere, put the spotlight where it belongs and run with complete technical reliability.
Share your plans and receive a tailored proposal, without obligation.
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